CombineLightFilter


Attribute Reference

General attributes

light_filters

SceneObject Vector
default: {}

List of light filters to combine together

mode

Int enum
  0 = “multiply” (default)
  1 = “min”
  2 = “max”
  3 = “add”
  4 = “subtract”

How the light filters are combined

on

Bool
default: True

Turns the light filter on/off