CombineLightFilter
Attribute Reference
General attributes
light_filters
SceneObject Vector
default: {}
List of light filters to combine together
mode
Int enum
0 = “multiply” (default)
1 = “min”
2 = “max”
3 = “add”
4 = “subtract”
How the light filters are combined
on
Bool
default: True
Turns the light filter on/off