CheckerboardMap
Attribute Reference
General attributes
color_A
Rgb
default: [ 0, 0, 0 ]
No documentation available
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/default.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/colorA.jpg)
color_B
Rgb
default: [ 1, 1, 1 ]
No documentation available
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/default.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/colorB.jpg)
input_texture_coordinates
Vec3f bindable
default: [ 0, 0, 0 ]
bind a shader that outputs UV coordinates (such as a projection shader) here
![Custom coordinates](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/proj.jpg)
num_u_tiles
Int
default: 8
number of checkerboard squares in the U direction
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/u2.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/u4.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/u6.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/default.jpg)
num_v_tiles
Int
default: 8
number of checkerboard squares in the V direction
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/v2.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/v4.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/v6.jpg)
![](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/CheckerboardMap/default.jpg)
texture_coordinates
Int enum
0 = “texture” (default)
1 = “input texture coordinates”
switches between the model's uv coordinates or the input texture coordinates