TraceSet

Overview

A Trace Set is a list of geometries and parts. It is used to specify a set of geometric primitives that a ray can trace. This can be useful in subsurface scattering, when we want to trace rays through geometries that have similar, but different, subsurface materials.


Attribute Reference

General attributes

geometries

SceneObjectIndexable
default: None

Geometry objects that are members of this TraceSet

parts

StringVector
default: {}

Part names (one for each geometry object)