RandomMap
![driving randomness via point attributes](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/RandomMap/node_network.jpg)
![procedurally varying leaf color](https://docs.openmoonray.org/assets/images/user-reference/scene-objects/maps/RandomMap/tree.jpg)
Attribute Reference
General attributes
input
Rgb bindable
default: [ 1, 1, 1 ]
the input color used as a base seed to generate the random value
monochrome
Bool
default: True
outputs the same color for all three channels
output_max
Float
default: 1.0
the maximum output random value
output_min
Float
default: 0.0
the minimum output random value
seed
Int
default: 0
additional seed added to input for random number generator