CookieLightFilter_v2


Attribute Reference

Properties attributes

blur_far_distance

Float
default: 1.0

Distance from cookie filter

blur_far_value

Float
default: 0.0

Blur filter radius (in texture UV space for planar, or radians for spherical) at the far distance

blur_mid_value

Float
default: 0.0

Blur filter radius (in texture UV space for planar, or radians for spherical) at the mid distance

blur_midpoint

Float
default: 0.5

Distance from cookie filter

blur_near_distance

Float
default: 0.0

Distance from cookie filter

blur_near_value

Float
default: 0.0

Blur filter radius (in texture UV space for planar, or radians for spherical) at the near distance

blur_type

Int enum
  0 = “gaussian” (default)
  1 = “circular”

Gaussian or circular blur

density

Float
default: 1.0

Controls how much of the cookie is added to the light

gamma

Rgb
default: [ 1, 1, 1 ]

Per-channel gamma used in color-correcting the light filter's texture, if one is present. This is achieved by applying the following formula for each channel:
For input > 0, output = pow(input, gamma)
For input <= 0, output = input

invert

Bool
default: False

Inverts the map

outside_projection

Int enum
  0 = “black” (default)
  1 = “white”
  2 = “default”

What happens outside the frustum of the projection camera. Black (default), White, or Default (This uses the mode set on the Moonray map shader)

projector

Camera
default: None

If a projector is specified, it overrides the node_xform and projector_* attributes

texture

String filename
default:

File name of the texture applied to the light filter. Any file format supported by OpenImageIO can be used.

General attributes

node_xform

Mat4d blurrable
default: [ [ 1, 0, 0, 0 ], [ 0, 1, 0, 0 ], [ 0, 0, 1, 0 ], [ 0, 0, 0, 1 ] ]

Filter orientation

on

Bool
default: True

Turns the light filter on/off.

projector_film_width_aperture

Float
default: 24.0

Size of the camera image plane

projector_focal

Float
default: 30.0

Focal length of the lens when using perspective projection

projector_pixel_aspect_ratio

Float
default: 1.0

Aspect ratio of the projection

projector_type

Int enum
  0 = “perspective” (default)
  1 = “orthographic”
  2 = “spherical_latlong”

Perspective or orthographic planar projection, or a spherical latlong (equirectangular) projection that wraps the texture around the projector in all directions. Spherical mode ignores the projector focal length, film width and pixel aspect ratio, and applies even when a projector camera is attached (only the projector's transform is used).