LayerMap

Overview

LayerMap composites two colors together.

For simple blending, see BlendMap. For more math and compositing options, see OpMap.


Attribute Reference

General attributes

input_A

Rgb bindable
default: [ 1, 1, 1 ]

Foreground color to blend

input_B

Rgb bindable
default: [ 1, 1, 1 ]

Background color to blend

mask

Float bindable
default: 1.0

Blending amount

mode

Int enum
  0 = “off”
  1 = “over” (default)
  2 = “add”
  3 = “subtract”
  4 = “multiply”
  5 = “screen”
  6 = “overlay”
  7 = “overlay contrast”
  8 = “darken”
  9 = “lighten”
  10 = “color dodge”
  11 = “color burn”
  12 = “hard light”
  13 = “soft light”
  14 = “difference”
  15 = “exclusion”

Method of blending