LayerMap
Overview
LayerMap composites two colors together.
For simple blending, see BlendMap. For more math and compositing options, see OpMap.
Attribute Reference
General attributes
input_A
Rgb bindable
default: [ 1, 1, 1 ]
Foreground color to blend
input_B
Rgb bindable
default: [ 1, 1, 1 ]
Background color to blend
mask
Float bindable
default: 1.0
Blending amount
mode
Int enum
0 = “off”
1 = “over” (default)
2 = “add”
3 = “subtract”
4 = “multiply”
5 = “screen”
6 = “overlay”
7 = “overlay contrast”
8 = “darken”
9 = “lighten”
10 = “color dodge”
11 = “color burn”
12 = “hard light”
13 = “soft light”
14 = “difference”
15 = “exclusion”
Method of blending