ProjectTriplanarUdimMap
Attribute Reference
General attributes
TRS_order
Int enum
0 = “Scale Rot Trans” (default)
1 = “Scale Trans Rot”
2 = “Rot Scale Trans”
3 = “Rot Trans Scale”
4 = “Trans Scale Rot”
5 = “Trans Rot Scale”
Order in which to apply transformations when 'projection_mode' is set to 'TRS'
projection_matrix
Mat4d
default: [ [ 1, 0, 0, 0 ], [ 0, 1, 0, 0 ], [ 0, 0, 1, 0 ], [ 0, 0, 0, 1 ] ]
The transform to use for projection when 'projection_mode' is set to 'projection_matrix'
projection_mode
Int enum
0 = “projector” (default)
1 = “projection_matrix”
2 = “TRS”
Source parameters to use for projection transform
projector
Node
default: None
The object whose transform to use for projection when 'projection_mode' is set to 'projector'
rotate
Vec3d
default: [ 0, 0, 0 ]
Rotation of the projection transform when 'projection_mode' is set to 'TRS'
rotation_order
Int enum
0 = “xyz” (default)
1 = “xzy”
2 = “yxz”
3 = “yzx”
4 = “zxy”
5 = “zyx”
Order in which to apply rotation transformations when 'projection_mode' is set to 'TRS'
scale
Vec3d
default: [ 1, 1, 1 ]
Scale of the projection transform when 'projection_mode' is set to 'TRS'
translate
Vec3d
default: [ 0, 0, 0 ]
Translation of the projection transform when 'projection_mode' is set to 'TRS'
use_correct_uv
Bool
default: False
use correct uv orientation
use_reference_space
Bool
default: False
use reference space
x_offset
Vec2f
default: [ 0, 0 ]
2D offset for x projected map
x_rotation
Float
default: 0.0
2D rotation for x projected map
x_rotation_center
Vec2f
default: [ 0.5, 0.5 ]
2D rotation center for x projected map
x_scale
Vec2f
default: [ 1, 1 ]
2D scale for x projected map
y_offset
Vec2f
default: [ 0, 0 ]
2D offset for y projected map
y_rotation
Float
default: 0.0
2D rotation for y projected map
y_rotation_center
Vec2f
default: [ 0.5, 0.5 ]
2D rotation center for y projected map
y_scale
Vec2f
default: [ 1, 1 ]
2D scale for y projected map
z_offset
Vec2f
default: [ 0, 0 ]
2D offset for z projected map
z_rotation
Float
default: 0.0
2D rotation for z projected map
z_rotation_center
Vec2f
default: [ 0.5, 0.5 ]
2D rotation center for z projected map
z_scale
Vec2f
default: [ 1, 1 ]
2D scale for z projected map